

If this is meant to be a testing ground for Monster Games going forward on this particular series, there’s a lot of evidence on display here that DKC is in the right hands. The developers responsible for the port, Monster Games, have done an excellent job of bringing Donkey Kong Country Returns over, and even implemented a brand new world that doesn’t feel a bit out of place with the rest of the game. All levels are intact, including the maddening K levels. This port of the game for the 3DS loses none of the charm and hardly any of the execution in its move to the small screen. Retro took a franchise developed by Rare and literally improved upon it, while keeping enough of the core experience around to tug on heart strings of nostalgia for anyone that enjoyed DKC growing up. It is, hands down, one of the best platformers to ever grace a console, and sort of puts to shame even Nintendo’s better efforts of the past decade. The 3D merely enhances this too, easily justifying not only the porting of Returns, but also allowing it to wave the flag as the better iteration to get should you be deciding between the two.If you’ve ever wondered why people are losing their minds trying to figure out what Retro is currently developing, you need to look no further than Donkey Kong Country Returns to see why. Be it the level where the Kongs are silhouetted as they run towards their goal or the duo trying to carefully make their way between an oncoming tidal wave, it’s all so appealing to look at. Ultimately, though, it’s the sheer shine Retro has applied here that makes it so appealing. Thankfully, the Wii ‘waggle’ can’t exist on the 3DS either, allowing DK to smash things using the face buttons… Eight new levels now exist after you finish the game – and some are genuinely worthy of praise – whereas there’s also a few new items to try and lighten up the difficulty further (such as green balloons which will, as a one time only deal, save you from falling off the screen). Some of you may already be aware of this, though, so Nintendo has done the decent thing in adding new content should you want a reason to dip your toe back in. Retro has found that wonderfully warm balance between enticing you back for more even after it’s flipped you off. In spite of its frustrations, this is a fine throwback to yesteryear, lovingly brought forward to stand alongside its modern siblings. From existing as the pinnacle of game design to now almost relegated to an interesting aside, platformers don’t come along that often when they do they’re not even that good. For all the cursing and crying, Donkey Kong Country is horrendously hard to put down. Incredibly, that’s the beauty of what this offers.

There will be some gamers who possess the reflexes to counter such an audacious screw job, but for the most of us it’s a case of dusting ourselves off, taking a quick breath and then carrying on. There was literally nothing to indicate it was about to fly up in front of your path but hey, **** you. You’ll find the rhythm that all good platformers have lurking at their core, only to get punched in the face by an octopus’ tentacle.
#Donkey kong country returns wii vs 3ds trial#
There’s a tendency, and a deliberate one at that, for DK to rely on the trial and error approach. Most of this is down to how Retro Studios has developed its latest pot of joy. Forget it’s an inanimate object that can’t respond or change its ways: something has to be yelled at regardless. Harking back to the days when arcade machines would mug your wallet, there are times during Donkey Kong Country Returns 3D where you’ll actually shout at your console. Know this, though: it can be infuriating. It remains completely true to what Donkey Kong Country always has been too, focusing on precision platforming where timing and finding a specific groove remain key. Today it’s Donkey Kong Country Returns 3D.īeing a port of the 2010 Wii original meant I knew what I was getting myself in for: a gruelling run of challenges throughout numerous worlds and levels, topped off with a crazy difficulty, even on the new mode that comes with the 3DS, lovingly known as the easier option. Firstly there was Mario & Donkey Kong: Minis On The Move, the review of which can be read here. If there’s one thing I’ve learned about myself in the last 2 weeks it’s that I get very angry at games.
